Misc
成功男人背后的女人
firerworks 8 打开
2个图层 看看下面的图层

010001000100000101010011010000110101010001000110011110110111011100110000011011010100010101001110010111110110001001100101011010000011000101101110010001000101111101001101010001010110111001111101
二进制转字符串
DASCTF{w0mEN_beh1nD_MEn}
Reverse
GD1
查询反汇编
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| extends Node
@export var mob_scene: PackedScene var score var a = "000001101000000001100101000010000011000001100111000010000100000001110000000100100011000100100000000001100111000100010111000001100110000100000101000001110000000010001001000100010100000001000101000100010111000001010011000010010111000010000000000001010000000001000101000010000001000100000110000100010101000100010010000001110101000100000111000001000101000100010100000100000100000001001000000001110110000001111001000001000101000100011001000001010111000010000111000010010000000001010110000001101000000100000001000010000011000100100101"
func _ready():
pass
func _process(delta: float) -> void : pass
func game_over(): $ScoreTimer.stop() $MobTimer.stop() $HUD.show_game_over()
func new_game(): score = 0 $Player.start($StartPosition.position) $StartTimer.start() $HUD.update_score(score) $HUD.show_message("Get Ready") get_tree().call_group("mobs", "queue_free")
func _on_mob_timer_timeout():
var mob = mob_scene.instantiate()
var mob_spawn_location = $MobPath / MobSpawnLocation mob_spawn_location.progress_ratio = randf()
var direction = mob_spawn_location.rotation + PI / 2
mob.position = mob_spawn_location.position
direction += randf_range( - PI / 4, PI / 4) mob.rotation = direction
var velocity = Vector2(randf_range(150.0, 250.0), 0.0) mob.linear_velocity = velocity.rotated(direction)
add_child(mob)
func _on_score_timer_timeout(): score += 1 $HUD.update_score(score) if score == 7906: var result = "" for i in range(0, a.length(), 12): var bin_chunk = a.substr(i, 12) var hundreds = bin_chunk.substr(0, 4).bin_to_int() var tens = bin_chunk.substr(4, 4).bin_to_int() var units = bin_chunk.substr(8, 4).bin_to_int() var ascii_value = hundreds * 100 + tens * 10 + units result += String.chr(ascii_value) $HUD.show_message(result)
func _on_start_timer_timeout(): $MobTimer.start() $ScoreTimer.start()
|
score=7906
在CE中修改时间
